Post by Avacyn on Feb 8, 2015 15:08:49 GMT
This thread is designed as a fictional piece, not as a primer for any real life magical system or practice. Reader discretion is advised.
Just seem this online, and I thought I would add it here:
SOURCE: nanowrimo.org/forums/worldbuilding/threads/210069
Just seem this online, and I thought I would add it here:
Glitchy wrote:
Well, my magic system is pretty in depth, there are competing theories of magic in my world. It might give you some ideas on where you want to place your magic.
The Spiritual Contract Theory
The Spiritual Contract Theory states that spells originate from spirits known as elementals, creatures made out of pure energy that were created at the beginning of time. It is commonly believed that spirits keep the world in balance and that everything in the world is given its unique properties by a spirit. To use magic a mage must perform a contract with a spirit known as a 'pledge' that binds the spirit in the caster's body or summons the spirit to the caster as a servant.
The Originator Theory
The Originator Theory states that spells come from a supreme being on a higher plan of existence. Using a ritual, a spellcaster can form a connection with that being and benefit from their immense powers. It is the building block of every religion in the world.
The Soul Theory
The Soul Theory states that all spells originate from the soul. All living things possess a soul. Training is done to build up spiritual power the same way muscles are built in the physical body.
The Mind over Matter Theory
The Mind over Matter Theory is a theory that believes that magic is a product of one's imagination. The user wishes for a change to happen in the world and their mind makes it a reality. It is one of the more interesting paths in that it causes no physical exhaustion in the mage, only mental exhaustion. Thus, a mage with incredibly high fortitude would theoretically never run out of mana.
The Building Block Theory
Everything is made out of smaller components that join up together to make a greater whole. Spells originate from a magical component in the world known as mana. By channeling this mana through a medium you can make it do useful things. The medium can either be through incantations or through writing.
The Leyline Theory
Similar to the Building Block Theory, however, it posits that instead of all things magic resides in a few places of power known as leylines. It is one of the most difficult ones to obtain and they must recharge their mana at the leyline. They are unable to produce mana in themselves. The method is used by emptying your reserves and making yourself a container. This is incredible difficult and those that utilize magic in this manner lose much of their emotions as mana seems to be somehow connected to ones mental state.
Well, my magic system is pretty in depth, there are competing theories of magic in my world. It might give you some ideas on where you want to place your magic.
The Spiritual Contract Theory
The Spiritual Contract Theory states that spells originate from spirits known as elementals, creatures made out of pure energy that were created at the beginning of time. It is commonly believed that spirits keep the world in balance and that everything in the world is given its unique properties by a spirit. To use magic a mage must perform a contract with a spirit known as a 'pledge' that binds the spirit in the caster's body or summons the spirit to the caster as a servant.
The Originator Theory
The Originator Theory states that spells come from a supreme being on a higher plan of existence. Using a ritual, a spellcaster can form a connection with that being and benefit from their immense powers. It is the building block of every religion in the world.
The Soul Theory
The Soul Theory states that all spells originate from the soul. All living things possess a soul. Training is done to build up spiritual power the same way muscles are built in the physical body.
The Mind over Matter Theory
The Mind over Matter Theory is a theory that believes that magic is a product of one's imagination. The user wishes for a change to happen in the world and their mind makes it a reality. It is one of the more interesting paths in that it causes no physical exhaustion in the mage, only mental exhaustion. Thus, a mage with incredibly high fortitude would theoretically never run out of mana.
The Building Block Theory
Everything is made out of smaller components that join up together to make a greater whole. Spells originate from a magical component in the world known as mana. By channeling this mana through a medium you can make it do useful things. The medium can either be through incantations or through writing.
The Leyline Theory
Similar to the Building Block Theory, however, it posits that instead of all things magic resides in a few places of power known as leylines. It is one of the most difficult ones to obtain and they must recharge their mana at the leyline. They are unable to produce mana in themselves. The method is used by emptying your reserves and making yourself a container. This is incredible difficult and those that utilize magic in this manner lose much of their emotions as mana seems to be somehow connected to ones mental state.
The White Shadow wrote:
- Could power be something that is found in the blood (passed on by parents), though if un-noticed it just becomes diluted and un-usable
- How about a ghost/spirit temporary takes refuge in the child's body, granting them powers. If not used, when the child grows up the ghost leaves to find a new body to inhabit. (Could also be a parasite or a virus)
- Could the children all be given something when they are born, say a special toy, a magical stone or IDK. It is through this object that magic travels, though sadly, many children lose their special items
- Could they have to partake in some ritual - starting as a child, or experience something such as pain and misery for the magic to start. They would have to continue doing this ritual or putting themselves in painful situations to keep the magic going - that would be the price to pay for magic, almost as if it where a curse
- Last idea, how about it has something to do with children and the magic they naturally poses. A a child, anything is possible. And it is the manifestation of this dreaming and imagination that forms magic. Many children, as they get older, loose this bit of magic that we all have inside of us and become 'boring' adults. Though if they practice and play, keeping a bit of their child-like mind with them, they can keep their imagination and the powers it possesses
- Could power be something that is found in the blood (passed on by parents), though if un-noticed it just becomes diluted and un-usable
- How about a ghost/spirit temporary takes refuge in the child's body, granting them powers. If not used, when the child grows up the ghost leaves to find a new body to inhabit. (Could also be a parasite or a virus)
- Could the children all be given something when they are born, say a special toy, a magical stone or IDK. It is through this object that magic travels, though sadly, many children lose their special items
- Could they have to partake in some ritual - starting as a child, or experience something such as pain and misery for the magic to start. They would have to continue doing this ritual or putting themselves in painful situations to keep the magic going - that would be the price to pay for magic, almost as if it where a curse
- Last idea, how about it has something to do with children and the magic they naturally poses. A a child, anything is possible. And it is the manifestation of this dreaming and imagination that forms magic. Many children, as they get older, loose this bit of magic that we all have inside of us and become 'boring' adults. Though if they practice and play, keeping a bit of their child-like mind with them, they can keep their imagination and the powers it possesses
SOURCE: nanowrimo.org/forums/worldbuilding/threads/210069