Post by Avacyn on Jan 3, 2015 22:56:27 GMT
In my haste to get the post finished, I forgot to mention...
When the DE range came out, there wasn't a new Venom produced. So, people got creative, and made their own. How? With Vypers, of course:
You would be amazed at some of the conversions and kit-bashes there are out there.
I fully agree. Also, there have been times when the two have worked together, and fought side by side. In fact, the DE were instrumental in saving one of the Eldar Craftworlds, even if they did help out of amusement.
Eldar have changed a lot over time. A huge amount more refinement. They were also the first to get a supplement with the Sixth Edition, detailing one of the Craftworlds. As it was a limited edition item, because they didn't know how well it would sell, I made sure i got one over the just released Eldar Codex. I don't regret it, even if it was written by Mat Ward...
This is a double edged sword, in my view. Yes, they have created a massive improvement in the quality and design. However, it now means that it is much more expensive, thus you are pricing teenagers out of the market. the new DE Codex, point of interest is £30. They updated the main rulebook, and it is now a three book set, at £50. You can get a hardback A5 rules only version - from the website only - for £30. So, if I wanted to start playing from scratch, I have to spend between £60-£80 just to have the rules to know what I'm doing, and work out what my army should be like. Add to that an HQ and two units - the basic requirement for a legal army - you are adding £14 (for DE, I'll point out, others will be more expensive)and £18 respectively. So, to begin playing at all, on a basic level, you need to spend £82-£102 to get started.
Add to that that pretty much all the army Codexes were updated in the past two years, and at such a rate that it became a treadmill. A number of people just gave up, because it was just too expensive to get all the new stuff for the five or so 40K armies they had. And that is a massive problem, right there. Now, many more people are groaning when a new Codex comes out, precisely because it means more money to spend.
That is a breathtaking amount of money to spend in one go. And a lot of teenagers will struggle to do that. GW is pricing themselves out of the wargaming market in an impressive way indeed.
I've just finished a thread on it. Will try to work on it some more. When I have a moment to look, and not post replies...
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When the DE range came out, there wasn't a new Venom produced. So, people got creative, and made their own. How? With Vypers, of course:
You would be amazed at some of the conversions and kit-bashes there are out there.
Yes, I like the closeness of the looks. It shows a 'divergent evolution' type of thing. How they have changed from the point where they split.
I fully agree. Also, there have been times when the two have worked together, and fought side by side. In fact, the DE were instrumental in saving one of the Eldar Craftworlds, even if they did help out of amusement.
I always liked the Eldar but I never truly liked how they were at the time I was playing. It does rather seem that they have improved on all fronts since those days.
Eldar have changed a lot over time. A huge amount more refinement. They were also the first to get a supplement with the Sixth Edition, detailing one of the Craftworlds. As it was a limited edition item, because they didn't know how well it would sell, I made sure i got one over the just released Eldar Codex. I don't regret it, even if it was written by Mat Ward...
Lol - I remember when the codexes came out... it was a massive new event at the time (and they did NOT cost anywhere near as much).
This is a double edged sword, in my view. Yes, they have created a massive improvement in the quality and design. However, it now means that it is much more expensive, thus you are pricing teenagers out of the market. the new DE Codex, point of interest is £30. They updated the main rulebook, and it is now a three book set, at £50. You can get a hardback A5 rules only version - from the website only - for £30. So, if I wanted to start playing from scratch, I have to spend between £60-£80 just to have the rules to know what I'm doing, and work out what my army should be like. Add to that an HQ and two units - the basic requirement for a legal army - you are adding £14 (for DE, I'll point out, others will be more expensive)and £18 respectively. So, to begin playing at all, on a basic level, you need to spend £82-£102 to get started.
Add to that that pretty much all the army Codexes were updated in the past two years, and at such a rate that it became a treadmill. A number of people just gave up, because it was just too expensive to get all the new stuff for the five or so 40K armies they had. And that is a massive problem, right there. Now, many more people are groaning when a new Codex comes out, precisely because it means more money to spend.
That is a breathtaking amount of money to spend in one go. And a lot of teenagers will struggle to do that. GW is pricing themselves out of the wargaming market in an impressive way indeed.
Yes - I really want to see some of these other companies websites
I've just finished a thread on it. Will try to work on it some more. When I have a moment to look, and not post replies...
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